This command gets the value information of the specified attribute or actor value.
The syntax for this Starfield command is as follows:
The attribute or actor value to get information about. |
The getAVinfo
command, which stands for "Get Actor Value Info", provides detailed information about a specified attribute for a selected object or NPC, not just its value.
The information might include the base value, current modifiers, and any active effects influencing the attribute.
NPC or object: If targeting an NPC or object, either click on them with the mouse or use prid <Reference ID>
to select them.
Player: If targeting your own character, use the command player.getAVinfo <attribute>
.
Effects: The console will display a comprehensive list of information about the selected attribute for the targeted object or NPC. This can include:
For example, to get information about the player's health, use the command player.getAVinfo health
. The console will display the following information:
GetValueInfo: Health on John
...Current Value: 176.79 Computed Base: 200.00
...Base Value components:
......Reference Base Value: 200.00
......Derived Value: 0.00
...Modifiers: Temp: 0.00 Perm: 55.00 Damage: -78.21
...Level-up Value: 255.00
As we can see, the player character, which we have named "John" has a health of 176.79
, which is less than the base health of 200.00
.
Using getAVinfo
can be particularly useful when trying to troubleshoot why a certain attribute is behaving unexpectedly. It offers a more in-depth look compared to the simpler getAV
command.
This command retrieves information about a specific attribute (actor value) of a target. It outputs a brief list detailing the selected attribute of the target.
This command will return information about your character's health.
player.
followed by the command. To target an NPC/object, click on the it and then type the command.00003348
can be entered as 3348
.