Shotty

Item ID for Shotty in Starfield.

Shotty Item ID

ShotgunPhysical Damage

The item ID for Shotty is 0026D960.

0026D960

Command

To add Shotty to your inventory, open the command console by pressing the tilde key ~ and enter the following command.

player.additem 0026D960

Quality Modifiers

All weapons in Starfield start out as a base common weapon. You can add modifiers to improve the stats of the weapon.

There are three different types of modifiers: 1) Quality Modifiers, 2) Rarity Modifiers, and 3) Weapon-specific Modifiers. Not all weapons have weapon-specific modifiers.

Quality modifier comprise of four levels: calibrated, refined, advanced, and superior. These quality levels stack and multiple can be added to a weapon. Below are the IDs for these levels as well as the command the upgrade your weapon.

The syntax for the command is <Reference ID>.amod <Modifier ID>. To find the Reference ID for your weapon, select the item with your mouse with the console open, and the reference ID will be display on your screen. If your weapon is in your inventory, drop it on the ground and then select it with your mouse.

LevelIDCommand
Calibrated
0028F442
amod 0028F442
Refined
0028F443
amod 0028F443
Advanced
0028F444
amod 0028F444
Superior (works on some weapons)
0028F445
amod 0028F445

Rarity Modifiers

You can also apply rarity modifiers to a weapon The rarity of a weapon is based on the number of modifiers it is equipped with. A weapon with zero mods is categorized as common, one mod as rare, two mods as epic, and three mods as legendary.

In the game, a weapon's rarity is termed as a mod group, and players can alter this rarity using console commands to either add or remove modifiers. There are three groups, and you can only add one mod from each group to your weapon.

ModifierIDCommand
Anti-Personnel
10% damage against humans.
000FF442
amod 000FF442
Bashing
Deals double damage when gun bashing.
000FEA07
amod 000FEA07
Berserker
Does more damage the less armor one has.
000F437E
amod 000F437E
Cornered
Damage increases as health decreases.
000F428E
amod 000F428E
Disassembler
+20% damage against robots.
001625EB
amod 001625EB
Extended Magazine
Doubles the base magazine capacity.
000FFA3B
amod 000FFA3B
Exterminator
+30% damage against aliens.
0015DD18
amod 0015DD18
Furious
Each consecutive hit deals more damage.
000EA117
amod 000EA117
Instigating
Deals double damage to targets with full health.
000F2013
amod 000F2013
Oxygenated
Hold-breath time when aiming using a scoped weapon is increased.
000FAEAB
amod 000FAEAB
Space-Adept
+30% damage while in space, and -15% damage while on a planet.
000F7321
amod 000F7321

Shotty Modifiers

Some weapons have weapon-specific modifiers. These are the modifiers specific to Shotty.

ModifierIDCommand
Long Barrel
Increases Accuracy, Recoil Control, and Range at the cost of Aim Down Sight speed.
00132C57
amod 00132C57
Standard Barrel
Standard issue barrel.
0004A72D
amod 0004A72D
Standard Grip
0004A72C
amod 0004A72C
Tactical Grip
A lighter grip that increases Aim Down Sight speed, Reload speed, and Stability.
00132C52
amod 00132C52
Hair Trigger
Installs a lighter trigger pull for increased Fire Rate.
00132C51
amod 00132C51
High Velocity
Internal module that increases accuracy and range.
00132C50
amod 00132C50
No Mod
0004A727
amod 0004A727
Laser Sight
Laser Sight attachment to help with target acquisition and increase Accuracy.
00132C4C
amod 00132C4C
No Mod
0004A72B
amod 0004A72B
Recon Laser Sight
Marks enemies while Aiming, and greatly increases Accuracy.
00132C4B
amod 00132C4B
Extended Magazine
00132C49
amod 00132C49
Flechette Rounds
Multiple razor-edged rounds that slice through unarmed targets and cause a bleeding effect.
00132C47
amod 00132C47
Large Magazine
Increases Ammo capacity at the cost of Aim Down Sight speed and Reload speed.
00132C4A
amod 00132C4A
EM-Charged Shot
EM-charged ballistic rounds, typically non-lethal.
00132C45
amod 00132C45
Slug Shots
Single, large projectiles that can be fired much further and do vastly more damage.
00132C46
amod 00132C46
Standard Magazine
Standard issue magazine.
0004A72A
amod 0004A72A
Extra Large Magazine
00132C48
amod 00132C48
Mod Group 1
0012FD3A
amod 0012FD3A
Mod Group 2
0012FD3C
amod 0012FD3C
Mod Group 3
0012FD3D
amod 0012FD3D
Choke
Muzzle device specially designed to reduce shotgun spread.
00132C55
amod 00132C55
Muzzle Brake
Increases long-range Accuracy and Stability at the cost of Hip-Fire Accuracy.
000079CD
amod 000079CD
No Mod
0004A729
amod 0004A729
Suppressor
Vastly reduces acoustic intensity while increasing Accuracy at the cost of Range.
00132C56
amod 00132C56
Glow Sights
Iron sights with specialized capsules that glow in both day and night for increased visibility.
00132C44
amod 00132C44
Reflex Sight
Reflex sights for quicker target acquisition and visibility.
00132C43
amod 00132C43
Quality Level 1
0012FD3E
amod 0012FD3E
Quality Level 2
0012FD3F
amod 0012FD3F
Quality Level 3
0012FD40
amod 0012FD40
Quality Level 4
0012FD41
amod 0012FD41
Quality Tiers Any
0012FD42
amod 0012FD42
Fully Automatic
Receiver that fires continuously while the trigger is pulled.
00132C4D
amod 00132C4D
Semi-Automatic
Receiver that fires once per trigger pull.
0004A728
amod 0004A728

Information

Phys
68
Ammo
CASELESS SHELL
Mag
12
Mod Capacity
8
Fire Rate
60
Range
20
Accuracy
35.2
Mass / Weight
2.95
Value
7,368

Ammo

The Shotty uses CASELESS SHELL ammunition.

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