Pacifier

Item ID for Pacifier in Starfield.

Pacifier Item ID

ShotgunPhysical Damage

The item ID for Pacifier is 002953F8.

002953F8

Command

To add Pacifier to your inventory, open the command console by pressing the tilde key ~ and enter the following command.

player.additem 002953F8

Quality Modifiers

All weapons in Starfield start out as a base common weapon. You can add modifiers to improve the stats of the weapon.

There are three different types of modifiers: 1) Quality Modifiers, 2) Rarity Modifiers, and 3) Weapon-specific Modifiers. Not all weapons have weapon-specific modifiers.

Quality modifier comprise of four levels: calibrated, refined, advanced, and superior. These quality levels stack and multiple can be added to a weapon. Below are the IDs for these levels as well as the command the upgrade your weapon.

The syntax for the command is <Reference ID>.amod <Modifier ID>. To find the Reference ID for your weapon, select the item with your mouse with the console open, and the reference ID will be display on your screen. If your weapon is in your inventory, drop it on the ground and then select it with your mouse.

LevelIDCommand
Calibrated
0028F442
amod 0028F442
Refined
0028F443
amod 0028F443
Advanced
0028F444
amod 0028F444
Superior (works on some weapons)
0028F445
amod 0028F445

Rarity Modifiers

You can also apply rarity modifiers to a weapon The rarity of a weapon is based on the number of modifiers it is equipped with. A weapon with zero mods is categorized as common, one mod as rare, two mods as epic, and three mods as legendary.

In the game, a weapon's rarity is termed as a mod group, and players can alter this rarity using console commands to either add or remove modifiers. There are three groups, and you can only add one mod from each group to your weapon.

ModifierIDCommand
Anti-Personnel
10% damage against humans.
000FF442
amod 000FF442
Bashing
Deals double damage when gun bashing.
000FEA07
amod 000FEA07
Berserker
Does more damage the less armor one has.
000F437E
amod 000F437E
Cornered
Damage increases as health decreases.
000F428E
amod 000F428E
Disassembler
+20% damage against robots.
001625EB
amod 001625EB
Extended Magazine
Doubles the base magazine capacity.
000FFA3B
amod 000FFA3B
Exterminator
+30% damage against aliens.
0015DD18
amod 0015DD18
Furious
Each consecutive hit deals more damage.
000EA117
amod 000EA117
Instigating
Deals double damage to targets with full health.
000F2013
amod 000F2013
Oxygenated
Hold-breath time when aiming using a scoped weapon is increased.
000FAEAB
amod 000FAEAB
Space-Adept
+30% damage while in space, and -15% damage while on a planet.
000F7321
amod 000F7321

Pacifier Modifiers

Some weapons have weapon-specific modifiers. These are the modifiers specific to Pacifier.

ModifierIDCommand
Standard Grip Without Stock
000517F4
amod 000517F4
Tactical Stock
Lighter stock for quicker Aim Down Sights speed and better Stability.
0013381D
amod 0013381D
Hair Trigger
Installs a lighter trigger pull for increased Fire Rate.
00133829
amod 00133829
High Powered
Increases Damage done.
00133827
amod 00133827
High Velocity
Internal module that increases accuracy and range.
00133828
amod 00133828
No Mod
000517F3
amod 000517F3
Laser Sight
Laser Sight attachment to help with target acquisition and increase Accuracy.
00133826
amod 00133826
No Mod
00068A33
amod 00068A33
Recon Laser Sight
Marks enemies while Aiming, and greatly increases Accuracy.
00133825
amod 00133825
Flechette Rounds
Multiple razor-edged rounds that slice through unarmed targets and cause a bleeding effect.
0013381F
amod 0013381F
Large Magazine
Increases Ammo capacity at the cost of Aim Down Sight speed and Reload speed.
00133824
amod 00133824
EM-Charged Shot
EM-charged ballistic rounds, typically non-lethal.
00133820
amod 00133820
Slug Shots
Single, large projectiles that can be fired much further and do vastly more damage.
00133821
amod 00133821
Standard Magazine
Standard issue magazine.
00068A30
amod 00068A30
Tactical Magazine
Lighter mag that vastly increases Aim Down Sight speed and Reload speed.
00133822
amod 00133822
Explosive Rounds
Rounds that explode on contact with a surface.
00133823
amod 00133823
Mod Group 1
0012FD32
amod 0012FD32
Mod Group 2
0012FD33
amod 0012FD33
Mod Group 3
0012FD34
amod 0012FD34
Choke
Muzzle device specially designed to reduce shotgun spread.
0013382A
amod 0013382A
Compensator
Increases Stability and Hip-Fire accuracy at the cost of long-range Accuracy.
00133838
amod 00133838
Muzzle Brake
Increases long-range Accuracy and Stability at the cost of Hip-Fire Accuracy.
00069F5F
amod 00069F5F
No Mod
00068A2F
amod 00068A2F
Suppressor
Vastly reduces acoustic intensity while increasing Accuracy at the cost of Range.
00133833
amod 00133833
Iron Sights
Standard issue iron sights.
000517EF
amod 000517EF
Reflex Sight
Reflex sights for quicker target acquisition and visibility.
0013381E
amod 0013381E
Quality Level 1
0012FD35
amod 0012FD35
Quality Level 2
0012FD36
amod 0012FD36
Quality Level 3
0012FD37
amod 0012FD37
Quality Level 4
0012FD38
amod 0012FD38
Quality Tiers Any
0012FD39
amod 0012FD39
Semi-Automatic
Receiver that fires once per trigger pull.
00068A35
amod 00068A35

Information

Phys
81
Ammo
15X25 CLL SHELL
Mag
9
Mod Capacity
6
Fire Rate
20
Range
20
Accuracy
45
Mass / Weight
2.75
Value
4,590

Ammo

The Pacifier uses 15X25 CLL SHELL ammunition.

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