MagShear

Item ID for MagShear in Starfield.

MagShear Item ID

RiflePhysical Damage

The item ID for MagShear is 0002EB3C.

0002EB3C

Command

To add MagShear to your inventory, open the command console by pressing the tilde key ~ and enter the following command.

player.additem 0002EB3C

Quality Modifiers

All weapons in Starfield start out as a base common weapon. You can add modifiers to improve the stats of the weapon.

There are three different types of modifiers: 1) Quality Modifiers, 2) Rarity Modifiers, and 3) Weapon-specific Modifiers. Not all weapons have weapon-specific modifiers.

Quality modifier comprise of four levels: calibrated, refined, advanced, and superior. These quality levels stack and multiple can be added to a weapon. Below are the IDs for these levels as well as the command the upgrade your weapon.

The syntax for the command is <Reference ID>.amod <Modifier ID>. To find the Reference ID for your weapon, select the item with your mouse with the console open, and the reference ID will be display on your screen. If your weapon is in your inventory, drop it on the ground and then select it with your mouse.

LevelIDCommand
Calibrated
0028F442
amod 0028F442
Refined
0028F443
amod 0028F443
Advanced
0028F444
amod 0028F444
Superior (works on some weapons)
0028F445
amod 0028F445

Rarity Modifiers

You can also apply rarity modifiers to a weapon The rarity of a weapon is based on the number of modifiers it is equipped with. A weapon with zero mods is categorized as common, one mod as rare, two mods as epic, and three mods as legendary.

In the game, a weapon's rarity is termed as a mod group, and players can alter this rarity using console commands to either add or remove modifiers. There are three groups, and you can only add one mod from each group to your weapon.

ModifierIDCommand
Anti-Personnel
10% damage against humans.
000FF442
amod 000FF442
Bashing
Deals double damage when gun bashing.
000FEA07
amod 000FEA07
Berserker
Does more damage the less armor one has.
000F437E
amod 000F437E
Cornered
Damage increases as health decreases.
000F428E
amod 000F428E
Disassembler
+20% damage against robots.
001625EB
amod 001625EB
Extended Magazine
Doubles the base magazine capacity.
000FFA3B
amod 000FFA3B
Exterminator
+30% damage against aliens.
0015DD18
amod 0015DD18
Furious
Each consecutive hit deals more damage.
000EA117
amod 000EA117
Instigating
Deals double damage to targets with full health.
000F2013
amod 000F2013
Oxygenated
Hold-breath time when aiming using a scoped weapon is increased.
000FAEAB
amod 000FAEAB
Space-Adept
+30% damage while in space, and -15% damage while on a planet.
000F7321
amod 000F7321

MagShear Modifiers

Some weapons have weapon-specific modifiers. These are the modifiers specific to MagShear.

ModifierIDCommand
Long Barrel
Increases Accuracy, Recoil Control, and Range at the cost of Aim Down Sight speed.
0012A7AE
amod 0012A7AE
Magnetic Rails
Increases the Rate of Fire and Damage at the cost of Aim Down Sights speed.
0012A7AD
amod 0012A7AD
Short Barrel
Increases Aim Down Sight speed at the cost of Accuracy and Recoil Control.
0012A7AC
amod 0012A7AC
Standard Barrel
Standard issue barrel.
0004B1EF
amod 0004B1EF
Hair Trigger
Installs a lighter trigger pull for increased Fire Rate.
0012A7A8
amod 0012A7A8
High Powered
Increases Damage done.
0012A7A7
amod 0012A7A7
High Velocity
Internal module that increases accuracy and range.
0012A7A6
amod 0012A7A6
No Mod
00045E3F
amod 00045E3F
No Mod
00045E40
amod 00045E40
Recon Laser Sight
Marks enemies while Aiming, and greatly increases Accuracy.
0012A7A4
amod 0012A7A4
Armor-Piercing Rounds
More powerful casing can penetrate even the sturdiest armors.
0012A7A3
amod 0012A7A3
Depleted Uranium Rounds
Built using depleted Uranium, these rounds can penetrate any armor.
0012A7A2
amod 0012A7A2
Standard Magazine
Standard issue magazine.
0008AF5B
amod 0008AF5B
Tactical Magazine
Lighter mag that vastly increases Aim Down Sight speed and Reload speed.
0012A7A1
amod 0012A7A1
Mod Group 1
0012FD55
amod 0012FD55
Mod Group 2
0012FD57
amod 0012FD57
Mod Group 3
0012FD58
amod 0012FD58
Compensator
Increases Stability and Hip-Fire accuracy at the cost of long-range Accuracy.
0012A7AB
amod 0012A7AB
Muzzle Brake
Increases long-range Accuracy and Stability at the cost of Hip-Fire Accuracy.
0012A7AA
amod 0012A7AA
No Mod
0008AF59
amod 0008AF59
Shock Charge Band
Electrified device that attaches an electric burst of energy to rounds passed through it.
0012A7A9
amod 0012A7A9
Quality Level 1
0012FD59
amod 0012FD59
Quality Level 2
0012FD5A
amod 0012FD5A
Quality Level 3
0012FDE8
amod 0012FDE8
Quality Level 4
0012FDE9
amod 0012FDE9
Quality Tiers Any
0012FDEA
amod 0012FDEA
Fully Automatic
Receiver that fires continuously while the trigger is pulled.
0008AF5A
amod 0008AF5A

Information

Phys
14
Ammo
.50 MI ARRAY
Mag
75
Mod Capacity
5
Fire Rate
300
Range
40
Accuracy
66.5
Mass / Weight
3.9
Value
16,110

Ammo

The MagShear uses .50 MI ARRAY ammunition.

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