Lawgiver

Item ID for Lawgiver in Starfield.

Lawgiver Item ID

RiflePhysical Damage

The item ID for Lawgiver is 0002D7F4.

0002D7F4

Command

To add Lawgiver to your inventory, open the command console by pressing the tilde key ~ and enter the following command.

player.additem 0002D7F4

Quality Modifiers

All weapons in Starfield start out as a base common weapon. You can add modifiers to improve the stats of the weapon.

There are three different types of modifiers: 1) Quality Modifiers, 2) Rarity Modifiers, and 3) Weapon-specific Modifiers. Not all weapons have weapon-specific modifiers.

Quality modifier comprise of four levels: calibrated, refined, advanced, and superior. These quality levels stack and multiple can be added to a weapon. Below are the IDs for these levels as well as the command the upgrade your weapon.

The syntax for the command is <Reference ID>.amod <Modifier ID>. To find the Reference ID for your weapon, select the item with your mouse with the console open, and the reference ID will be display on your screen. If your weapon is in your inventory, drop it on the ground and then select it with your mouse.

LevelIDCommand
Calibrated
0028F442
amod 0028F442
Refined
0028F443
amod 0028F443
Advanced
0028F444
amod 0028F444
Superior (works on some weapons)
0028F445
amod 0028F445

Rarity Modifiers

You can also apply rarity modifiers to a weapon The rarity of a weapon is based on the number of modifiers it is equipped with. A weapon with zero mods is categorized as common, one mod as rare, two mods as epic, and three mods as legendary.

In the game, a weapon's rarity is termed as a mod group, and players can alter this rarity using console commands to either add or remove modifiers. There are three groups, and you can only add one mod from each group to your weapon.

ModifierIDCommand
Anti-Personnel
10% damage against humans.
000FF442
amod 000FF442
Bashing
Deals double damage when gun bashing.
000FEA07
amod 000FEA07
Berserker
Does more damage the less armor one has.
000F437E
amod 000F437E
Cornered
Damage increases as health decreases.
000F428E
amod 000F428E
Disassembler
+20% damage against robots.
001625EB
amod 001625EB
Extended Magazine
Doubles the base magazine capacity.
000FFA3B
amod 000FFA3B
Exterminator
+30% damage against aliens.
0015DD18
amod 0015DD18
Furious
Each consecutive hit deals more damage.
000EA117
amod 000EA117
Instigating
Deals double damage to targets with full health.
000F2013
amod 000F2013
Oxygenated
Hold-breath time when aiming using a scoped weapon is increased.
000FAEAB
amod 000FAEAB
Space-Adept
+30% damage while in space, and -15% damage while on a planet.
000F7321
amod 000F7321

Lawgiver Modifiers

Some weapons have weapon-specific modifiers. These are the modifiers specific to Lawgiver.

ModifierIDCommand
Long Barrel
Increases Accuracy, Recoil Control, and Range at the cost of Aim Down Sight speed.
00128C78
amod 00128C78
Standard Barrel
Standard issue barrel.
00057570
amod 00057570
Hair Trigger
Installs a lighter trigger pull for increased Fire Rate.
00128C74
amod 00128C74
High Powered
Increases Damage done.
00128C73
amod 00128C73
High Velocity
Internal module that increases accuracy and range.
00128C72
amod 00128C72
No Mod
0005756F
amod 0005756F
Laser Sight
Laser Sight attachment to help with target acquisition and increase Accuracy.
00128C71
amod 00128C71
No Mod
0005756E
amod 0005756E
Armor-Piercing Rounds
More powerful casing can penetrate even the sturdiest armors.
00128C70
amod 00128C70
Depleted Uranium Rounds
Built using depleted Uranium, these rounds can penetrate any armor.
00128C6E
amod 00128C6E
Penetrator Rounds
Incredibly powerful rounds that can pass through multiple enemies.
00128C6C
amod 00128C6C
EM-Charged Shot
EM-charged ballistic rounds, typically non-lethal.
00128C6B
amod 00128C6B
Standard Magazine
Standard issue magazine.
0005756D
amod 0005756D
Tactical Magazine
Lighter mag that vastly increases Aim Down Sight speed and Reload speed.
00128C6F
amod 00128C6F
Whitehot Rounds
Chemically-tipped rounds that burn on contact.
00128C6D
amod 00128C6D
Mod Group 1
0028FBFE
amod 0028FBFE
Mod Group 2
0028FBFF
amod 0028FBFF
Mod Group 3
0028FC00
amod 0028FC00
Compensator
Increases Stability and Hip-Fire accuracy at the cost of long-range Accuracy.
00128C77
amod 00128C77
Muzzle Brake
Increases long-range Accuracy and Stability at the cost of Hip-Fire Accuracy.
00128C76
amod 00128C76
No Mod
0005756C
amod 0005756C
Suppressor
Vastly reduces acoustic intensity while increasing Accuracy at the cost of Range.
00128C75
amod 00128C75
Iron Sights
Standard issue iron sights.
0008B172
amod 0008B172
Recon Scope
Marks enemies while Aiming.
00128C68
amod 00128C68
Reflex Sight
Reflex sights for quicker target acquisition and visibility.
00128C6A
amod 00128C6A
Short Scope
Short scope for 2x magnified view.
00128C69
amod 00128C69
Quality Level 1
0028FC01
amod 0028FC01
Quality Level 2
0028FC02
amod 0028FC02
Quality Level 3
0028FC03
amod 0028FC03
Quality Level 4
0028FC04
amod 0028FC04
Quality Tiers Any
0028FC05
amod 0028FC05
Semi-Automatic
Receiver that fires once per trigger pull.
00057555
amod 00057555

Information

Phys
42
Ammo
.45 CALIBER ACP
Mag
6
Mod Capacity
6
Fire Rate
10
Range
40
Accuracy
68
Mass / Weight
3.6
Value
2,395

Ammo

The Lawgiver uses .45 CALIBER ACP ammunition.

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