The item ID for Kodama is 00253A16.
To add Kodama to your inventory, open the command console by pressing the tilde key ~ and enter the following command.
All weapons in Starfield start out as a base common weapon. You can add modifiers to improve the stats of the weapon.
There are three different types of modifiers: 1) Quality Modifiers, 2) Rarity Modifiers, and 3) Weapon-specific Modifiers. Not all weapons have weapon-specific modifiers.
Quality modifier comprise of four levels: calibrated, refined, advanced, and superior. These quality levels stack and multiple can be added to a weapon. Below are the IDs for these levels as well as the command the upgrade your weapon.
The syntax for the command is <Reference ID>.amod <Modifier ID>
. To find the Reference ID
for your weapon, select the item with your mouse with the console open, and the reference ID will be display on your screen. If your weapon is in your inventory, drop it on the ground and then select it with your mouse.
Level | ID | Command |
---|---|---|
Calibrated | 0028F442 | amod 0028F442 |
Refined | 0028F443 | amod 0028F443 |
Advanced | 0028F444 | amod 0028F444 |
Superior (works on some weapons) | 0028F445 | amod 0028F445 |
You can also apply rarity modifiers to a weapon The rarity of a weapon is based on the number of modifiers it is equipped with. A weapon with zero mods is categorized as common, one mod as rare, two mods as epic, and three mods as legendary.
In the game, a weapon's rarity is termed as a mod group, and players can alter this rarity using console commands to either add or remove modifiers. There are three groups, and you can only add one mod from each group to your weapon.
Modifier | Effect | ID | Command |
---|---|---|---|
Anti-Personnel 10% damage against humans. | 10% damage against humans. | 000FF442 | amod 000FF442 |
Bashing Deals double damage when gun bashing. | Deals double damage when gun bashing. | 000FEA07 | amod 000FEA07 |
Berserker Does more damage the less armor one has. | Does more damage the less armor one has. | 000F437E | amod 000F437E |
Cornered Damage increases as health decreases. | Damage increases as health decreases. | 000F428E | amod 000F428E |
Disassembler +20% damage against robots. | +20% damage against robots. | 001625EB | amod 001625EB |
Extended Magazine Doubles the base magazine capacity. | Doubles the base magazine capacity. | 000FFA3B | amod 000FFA3B |
Exterminator +30% damage against aliens. | +30% damage against aliens. | 0015DD18 | amod 0015DD18 |
Furious Each consecutive hit deals more damage. | Each consecutive hit deals more damage. | 000EA117 | amod 000EA117 |
Instigating Deals double damage to targets with full health. | Deals double damage to targets with full health. | 000F2013 | amod 000F2013 |
Oxygenated Hold-breath time when aiming using a scoped weapon is increased. | Hold-breath time when aiming using a scoped weapon is increased. | 000FAEAB | amod 000FAEAB |
Space-Adept +30% damage while in space, and -15% damage while on a planet. | +30% damage while in space, and -15% damage while on a planet. | 000F7321 | amod 000F7321 |
Some weapons have weapon-specific modifiers. These are the modifiers specific to Kodama.
Modifier | Effect | ID | Command |
---|---|---|---|
Standard Barrel Standard issue barrel. | Standard issue barrel. | 0004A7AD | amod 0004A7AD |
Folding Stock Sturdy folding stock for added Recoil management and greater Stabiilty. | Sturdy folding stock for added Recoil management and greater Stabiilty. | 0004A7A8 | amod 0004A7A8 |
Standard Grip | 0009B276 | amod 0009B276 | |
Tactical Grip A lighter grip that increases Aim Down Sight speed, Reload speed, and Stability. | A lighter grip that increases Aim Down Sight speed, Reload speed, and Stability. | 0012B481 | amod 0012B481 |
Tactical Folding Stock Lighter folding stock for quicker Aim Down Sights speed and Stability. | Lighter folding stock for quicker Aim Down Sights speed and Stability. | 0012B475 | amod 0012B475 |
High Powered Increases Damage done. | Increases Damage done. | 0012B47E | amod 0012B47E |
High Velocity Internal module that increases accuracy and range. | Internal module that increases accuracy and range. | 0012B47D | amod 0012B47D |
No Mod | 0004A7AB | amod 0004A7AB | |
Laser Sight Laser Sight attachment to help with target acquisition and increase Accuracy. | Laser Sight attachment to help with target acquisition and increase Accuracy. | 0012B47C | amod 0012B47C |
No Mod | 0004A7AA | amod 0004A7AA | |
Recon Laser Sight Marks enemies while Aiming, and greatly increases Accuracy. | Marks enemies while Aiming, and greatly increases Accuracy. | 0012B47B | amod 0012B47B |
Flechette Drum Magazine Vastly increases Ammo Capacity at the cost of Aim Down Sights speed and Reload speed. | Vastly increases Ammo Capacity at the cost of Aim Down Sights speed and Reload speed. | 0012B478 | amod 0012B478 |
Flechette Large Magazine Increases Ammo capacity at the cost of Aim Down Sight speed and Reload speed. | Increases Ammo capacity at the cost of Aim Down Sight speed and Reload speed. | 0012B47A | amod 0012B47A |
Standard Flechette Magazine Standard issue magazine. | Standard issue magazine. | 0009B736 | amod 0009B736 |
Flechette Tactical Magazine Lighter mag that vastly increases Aim Down Sight speed and Reload speed. | Lighter mag that vastly increases Aim Down Sight speed and Reload speed. | 0012B479 | amod 0012B479 |
Mod Group 1 | 00192711 | amod 00192711 | |
Mod Group 2 | 00192713 | amod 00192713 | |
Mod Group 3 | 00192716 | amod 00192716 | |
Compensator Increases Stability and Hip-Fire accuracy at the cost of long-range Accuracy. | Increases Stability and Hip-Fire accuracy at the cost of long-range Accuracy. | 0012B485 | amod 0012B485 |
Muzzle Brake Increases long-range Accuracy and Stability at the cost of Hip-Fire Accuracy. | Increases long-range Accuracy and Stability at the cost of Hip-Fire Accuracy. | 0012B484 | amod 0012B484 |
No Mod | 0004A78D | amod 0004A78D | |
Suppressor Vastly reduces acoustic intensity while increasing Accuracy at the cost of Range. | Vastly reduces acoustic intensity while increasing Accuracy at the cost of Range. | 0012B483 | amod 0012B483 |
Iron Sights Standard issue iron sights. | Standard issue iron sights. | 0004A7A9 | amod 0004A7A9 |
Reflex Sight Reflex sights for quicker target acquisition and visibility. | Reflex sights for quicker target acquisition and visibility. | 0012B476 | amod 0012B476 |
Quality Level 1 | 0012F30D | amod 0012F30D | |
Quality Level 2 | 0012F30E | amod 0012F30E | |
Quality Level 3 | 0012F310 | amod 0012F310 | |
Quality Level 4 | 0012F313 | amod 0012F313 | |
Quality Tiers Any | 0012F315 | amod 0012F315 | |
Burst Fire Receiver that fires 2 rounds per trigger pull. | Receiver that fires 2 rounds per trigger pull. | 0012B47F | amod 0012B47F |
Fully Automatic Receiver that fires continuously while the trigger is pulled. | Receiver that fires continuously while the trigger is pulled. | 0004A7AC | amod 0004A7AC |
The Kodama uses 7.77MM ammunition.