Grendel

Item ID for Grendel in Starfield.

Grendel Item ID

RiflePhysical Damage

The item ID for Grendel is 00028A02.

00028A02

Command

To add Grendel to your inventory, open the command console by pressing the tilde key ~ and enter the following command.

player.additem 00028A02

Quality Modifiers

All weapons in Starfield start out as a base common weapon. You can add modifiers to improve the stats of the weapon.

There are three different types of modifiers: 1) Quality Modifiers, 2) Rarity Modifiers, and 3) Weapon-specific Modifiers. Not all weapons have weapon-specific modifiers.

Quality modifier comprise of four levels: calibrated, refined, advanced, and superior. These quality levels stack and multiple can be added to a weapon. Below are the IDs for these levels as well as the command the upgrade your weapon.

The syntax for the command is <Reference ID>.amod <Modifier ID>. To find the Reference ID for your weapon, select the item with your mouse with the console open, and the reference ID will be display on your screen. If your weapon is in your inventory, drop it on the ground and then select it with your mouse.

LevelIDCommand
Calibrated
0028F442
amod 0028F442
Refined
0028F443
amod 0028F443
Advanced
0028F444
amod 0028F444
Superior (works on some weapons)
0028F445
amod 0028F445

Rarity Modifiers

You can also apply rarity modifiers to a weapon The rarity of a weapon is based on the number of modifiers it is equipped with. A weapon with zero mods is categorized as common, one mod as rare, two mods as epic, and three mods as legendary.

In the game, a weapon's rarity is termed as a mod group, and players can alter this rarity using console commands to either add or remove modifiers. There are three groups, and you can only add one mod from each group to your weapon.

ModifierIDCommand
Anti-Personnel
10% damage against humans.
000FF442
amod 000FF442
Bashing
Deals double damage when gun bashing.
000FEA07
amod 000FEA07
Berserker
Does more damage the less armor one has.
000F437E
amod 000F437E
Cornered
Damage increases as health decreases.
000F428E
amod 000F428E
Disassembler
+20% damage against robots.
001625EB
amod 001625EB
Extended Magazine
Doubles the base magazine capacity.
000FFA3B
amod 000FFA3B
Exterminator
+30% damage against aliens.
0015DD18
amod 0015DD18
Furious
Each consecutive hit deals more damage.
000EA117
amod 000EA117
Instigating
Deals double damage to targets with full health.
000F2013
amod 000F2013
Oxygenated
Hold-breath time when aiming using a scoped weapon is increased.
000FAEAB
amod 000FAEAB
Space-Adept
+30% damage while in space, and -15% damage while on a planet.
000F7321
amod 000F7321

Grendel Modifiers

Some weapons have weapon-specific modifiers. These are the modifiers specific to Grendel.

ModifierIDCommand
Long Barrel
Increases Accuracy, Recoil Control, and Range at the cost of Aim Down Sight speed.
0014AFD8
amod 0014AFD8
Short Barrel
Increases Aim Down Sight speed at the cost of Accuracy and Recoil Control.
0014AFD9
amod 0014AFD9
Tech Barrel
Greatly increases Accuracy, Recoil Control, and Range at the cost of Aim Down Sight speed.
000191F1
amod 000191F1
Stabilizing Barrel
Specialized, mag-assisted barrels vastly increases Accuracy and Recoil control at the cost of Aim Down Sights speed while standing still.
001462A1
amod 001462A1
Standard Barrel
Standard issue barrel.
000191F5
amod 000191F5
Standard Grip
00028A03
amod 00028A03
Tactical Grip
A lighter grip that increases Aim Down Sight speed, Reload speed, and Stability.
0014629F
amod 0014629F
High Powered
Increases Damage done.
0006ABE3
amod 0006ABE3
High Velocity
Internal module that increases accuracy and range.
0006ABE4
amod 0006ABE4
No Mod
0005BA4A
amod 0005BA4A
None
002CC9C9
amod 002CC9C9
Laser Sight
Laser Sight attachment to help with target acquisition and increase Accuracy.
001F0A2C
amod 001F0A2C
Recon Laser Sight
Marks enemies while Aiming, and greatly increases Accuracy.
0002BD52
amod 0002BD52
Armor-Piercing Rounds
More powerful casing can penetrate even the sturdiest armors.
0002E1E7
amod 0002E1E7
Standard Magazine
Standard issue magazine.
000191F0
amod 000191F0
Whitehot Rounds
Chemically-tipped rounds that burn on contact.
0002E1E8
amod 0002E1E8
Mod Group 1
002853CE
amod 002853CE
Mod Group 2
002853CF
amod 002853CF
Mod Group 3
002853D0
amod 002853D0
Compensator
Increases Stability and Hip-Fire accuracy at the cost of long-range Accuracy.
0014629E
amod 0014629E
Muzzle Brake
Increases long-range Accuracy and Stability at the cost of Hip-Fire Accuracy.
0014629D
amod 0014629D
No Mod
0005BA40
amod 0005BA40
Suppressor
Vastly reduces acoustic intensity while increasing Accuracy at the cost of Range.
00232AB6
amod 00232AB6
Iron Sights
Standard issue iron sights.
0006ABEB
amod 0006ABEB
Reflex Sight
Reflex sights for quicker target acquisition and visibility.
0006ABED
amod 0006ABED
Short Scope
Short scope for 2x magnified view.
0006ABEC
amod 0006ABEC
Quality Level 1
0006288C
amod 0006288C
Quality Level 2
00062886
amod 00062886
Quality Level 3
00062888
amod 00062888
Quality Level 4
00062896
amod 00062896
Quality Tiers Any
0006288A
amod 0006288A
Burst Fire
Receiver that fires 2 rounds per trigger pull.
0006ABE7
amod 0006ABE7
Fully Automatic
Receiver that fires continuously while the trigger is pulled.
000191EF
amod 000191EF
Semi-Automatic
Receiver that fires once per trigger pull.
0006ABE8
amod 0006ABE8

Information

Phys
4
Ammo
7.77MM
Mag
50
Mod Capacity
8
Fire Rate
170
Range
20
Accuracy
66.2
Mass / Weight
2.65
Value
1,275

Ammo

The Grendel uses 7.77MM ammunition.

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