The item ID for Coachman is 0026D96B.
To add Coachman to your inventory, open the command console by pressing the tilde key ~ and enter the following command.
All weapons in Starfield start out as a base common weapon. You can add modifiers to improve the stats of the weapon.
There are three different types of modifiers: 1) Quality Modifiers, 2) Rarity Modifiers, and 3) Weapon-specific Modifiers. Not all weapons have weapon-specific modifiers.
Quality modifier comprise of four levels: calibrated, refined, advanced, and superior. These quality levels stack and multiple can be added to a weapon. Below are the IDs for these levels as well as the command the upgrade your weapon.
The syntax for the command is <Reference ID>.amod <Modifier ID>
. To find the Reference ID
for your weapon, select the item with your mouse with the console open, and the reference ID will be display on your screen. If your weapon is in your inventory, drop it on the ground and then select it with your mouse.
Level | ID | Command |
---|---|---|
Calibrated | 0028F442 | amod 0028F442 |
Refined | 0028F443 | amod 0028F443 |
Advanced | 0028F444 | amod 0028F444 |
Superior (works on some weapons) | 0028F445 | amod 0028F445 |
You can also apply rarity modifiers to a weapon The rarity of a weapon is based on the number of modifiers it is equipped with. A weapon with zero mods is categorized as common, one mod as rare, two mods as epic, and three mods as legendary.
In the game, a weapon's rarity is termed as a mod group, and players can alter this rarity using console commands to either add or remove modifiers. There are three groups, and you can only add one mod from each group to your weapon.
Modifier | Effect | ID | Command |
---|---|---|---|
Anti-Personnel 10% damage against humans. | 10% damage against humans. | 000FF442 | amod 000FF442 |
Bashing Deals double damage when gun bashing. | Deals double damage when gun bashing. | 000FEA07 | amod 000FEA07 |
Berserker Does more damage the less armor one has. | Does more damage the less armor one has. | 000F437E | amod 000F437E |
Cornered Damage increases as health decreases. | Damage increases as health decreases. | 000F428E | amod 000F428E |
Disassembler +20% damage against robots. | +20% damage against robots. | 001625EB | amod 001625EB |
Extended Magazine Doubles the base magazine capacity. | Doubles the base magazine capacity. | 000FFA3B | amod 000FFA3B |
Exterminator +30% damage against aliens. | +30% damage against aliens. | 0015DD18 | amod 0015DD18 |
Furious Each consecutive hit deals more damage. | Each consecutive hit deals more damage. | 000EA117 | amod 000EA117 |
Instigating Deals double damage to targets with full health. | Deals double damage to targets with full health. | 000F2013 | amod 000F2013 |
Oxygenated Hold-breath time when aiming using a scoped weapon is increased. | Hold-breath time when aiming using a scoped weapon is increased. | 000FAEAB | amod 000FAEAB |
Space-Adept +30% damage while in space, and -15% damage while on a planet. | +30% damage while in space, and -15% damage while on a planet. | 000F7321 | amod 000F7321 |
Some weapons have weapon-specific modifiers. These are the modifiers specific to Coachman.
Modifier | Effect | ID | Command |
---|---|---|---|
Short Barrel Increases Aim Down Sight speed at the cost of Accuracy and Recoil Control. | Increases Aim Down Sight speed at the cost of Accuracy and Recoil Control. | 00128C85 | amod 00128C85 |
Standard Barrel Standard issue barrel. | Standard issue barrel. | 00057B79 | amod 00057B79 |
Standard Stock | 0008B177 | amod 0008B177 | |
Tactical Stock Lighter stock for quicker Aim Down Sights speed and better Stability. | Lighter stock for quicker Aim Down Sights speed and better Stability. | 0008B176 | amod 0008B176 |
High Powered Increases Damage done. | Increases Damage done. | 00128C80 | amod 00128C80 |
High Velocity Internal module that increases accuracy and range. | Internal module that increases accuracy and range. | 00128C81 | amod 00128C81 |
No Mod | 00057B76 | amod 00057B76 | |
Laser Sight Laser Sight attachment to help with target acquisition and increase Accuracy. | Laser Sight attachment to help with target acquisition and increase Accuracy. | 00128C7F | amod 00128C7F |
No Mod | 00057B6B | amod 00057B6B | |
Flechette Rounds Multiple razor-edged rounds that slice through unarmed targets and cause a bleeding effect. | Multiple razor-edged rounds that slice through unarmed targets and cause a bleeding effect. | 00128C7E | amod 00128C7E |
Hornet Nest Explosive rounds explode downwards into a cluster of mini-explosions. | Explosive rounds explode downwards into a cluster of mini-explosions. | 00128C7B | amod 00128C7B |
EM-Charged Shot EM-charged ballistic rounds, typically non-lethal. | EM-charged ballistic rounds, typically non-lethal. | 00128C7D | amod 00128C7D |
Slug Shots Single, large projectiles that can be fired much further and do vastly more damage. | Single, large projectiles that can be fired much further and do vastly more damage. | 00128C7C | amod 00128C7C |
Standard Shells | 00057B73 | amod 00057B73 | |
Mod Group 1 | 002853C8 | amod 002853C8 | |
Mod Group 2 | 002853C9 | amod 002853C9 | |
Mod Group 3 | 002853CA | amod 002853CA | |
Choke Muzzle device specially designed to reduce shotgun spread. | Muzzle device specially designed to reduce shotgun spread. | 00128C84 | amod 00128C84 |
Compensator Increases Stability and Hip-Fire accuracy at the cost of long-range Accuracy. | Increases Stability and Hip-Fire accuracy at the cost of long-range Accuracy. | 00128C82 | amod 00128C82 |
Muzzle Brake Increases long-range Accuracy and Stability at the cost of Hip-Fire Accuracy. | Increases long-range Accuracy and Stability at the cost of Hip-Fire Accuracy. | 0008B171 | amod 0008B171 |
No Mod | 00057B6C | amod 00057B6C | |
Suppressor Vastly reduces acoustic intensity while increasing Accuracy at the cost of Range. | Vastly reduces acoustic intensity while increasing Accuracy at the cost of Range. | 00128C83 | amod 00128C83 |
Iron Sights Standard issue iron sights. | Standard issue iron sights. | 001DD417 | amod 001DD417 |
Reflex Sight Reflex sights for quicker target acquisition and visibility. | Reflex sights for quicker target acquisition and visibility. | 00128C79 | amod 00128C79 |
Quality Level 1 | 0012FD27 | amod 0012FD27 | |
Quality Level 2 | 0012FD28 | amod 0012FD28 | |
Quality Level 3 | 0012FD29 | amod 0012FD29 | |
Quality Level 4 | 0012FD2A | amod 0012FD2A | |
Quality Tiers Any | 0012FD2B | amod 0012FD2B | |
Semi-Automatic Receiver that fires once per trigger pull. | Receiver that fires once per trigger pull. | 00057B75 | amod 00057B75 |
The Coachman uses CASELESS SHELL ammunition.