The item ID for Breach is 000547A3.
To add Breach to your inventory, open the command console by pressing the tilde key ~ and enter the following command.
All weapons in Starfield start out as a base common weapon. You can add modifiers to improve the stats of the weapon.
There are three different types of modifiers: 1) Quality Modifiers, 2) Rarity Modifiers, and 3) Weapon-specific Modifiers. Not all weapons have weapon-specific modifiers.
Quality modifier comprise of four levels: calibrated, refined, advanced, and superior. These quality levels stack and multiple can be added to a weapon. Below are the IDs for these levels as well as the command the upgrade your weapon.
The syntax for the command is <Reference ID>.amod <Modifier ID>
. To find the Reference ID
for your weapon, select the item with your mouse with the console open, and the reference ID will be display on your screen. If your weapon is in your inventory, drop it on the ground and then select it with your mouse.
Level | ID | Command |
---|---|---|
Calibrated | 0028F442 | amod 0028F442 |
Refined | 0028F443 | amod 0028F443 |
Advanced | 0028F444 | amod 0028F444 |
Superior (works on some weapons) | 0028F445 | amod 0028F445 |
You can also apply rarity modifiers to a weapon The rarity of a weapon is based on the number of modifiers it is equipped with. A weapon with zero mods is categorized as common, one mod as rare, two mods as epic, and three mods as legendary.
In the game, a weapon's rarity is termed as a mod group, and players can alter this rarity using console commands to either add or remove modifiers. There are three groups, and you can only add one mod from each group to your weapon.
Modifier | Effect | ID | Command |
---|---|---|---|
Anti-Personnel 10% damage against humans. | 10% damage against humans. | 000FF442 | amod 000FF442 |
Bashing Deals double damage when gun bashing. | Deals double damage when gun bashing. | 000FEA07 | amod 000FEA07 |
Berserker Does more damage the less armor one has. | Does more damage the less armor one has. | 000F437E | amod 000F437E |
Cornered Damage increases as health decreases. | Damage increases as health decreases. | 000F428E | amod 000F428E |
Disassembler +20% damage against robots. | +20% damage against robots. | 001625EB | amod 001625EB |
Extended Magazine Doubles the base magazine capacity. | Doubles the base magazine capacity. | 000FFA3B | amod 000FFA3B |
Exterminator +30% damage against aliens. | +30% damage against aliens. | 0015DD18 | amod 0015DD18 |
Furious Each consecutive hit deals more damage. | Each consecutive hit deals more damage. | 000EA117 | amod 000EA117 |
Instigating Deals double damage to targets with full health. | Deals double damage to targets with full health. | 000F2013 | amod 000F2013 |
Oxygenated Hold-breath time when aiming using a scoped weapon is increased. | Hold-breath time when aiming using a scoped weapon is increased. | 000FAEAB | amod 000FAEAB |
Space-Adept +30% damage while in space, and -15% damage while on a planet. | +30% damage while in space, and -15% damage while on a planet. | 000F7321 | amod 000F7321 |
Some weapons have weapon-specific modifiers. These are the modifiers specific to Breach.
Modifier | Effect | ID | Command |
---|---|---|---|
Long Barrel Increases Accuracy, Recoil Control, and Range at the cost of Aim Down Sight speed. | Increases Accuracy, Recoil Control, and Range at the cost of Aim Down Sight speed. | 00133A9B | amod 00133A9B |
Standard Barrel Standard issue barrel. | Standard issue barrel. | 00090A45 | amod 00090A45 |
Standard Grip and Stock | 0004B2D9 | amod 0004B2D9 | |
Tactical Stock Lighter stock for quicker Aim Down Sights speed and better Stability. | Lighter stock for quicker Aim Down Sights speed and better Stability. | 00090A44 | amod 00090A44 |
Hair Trigger Installs a lighter trigger pull for increased Fire Rate. | Installs a lighter trigger pull for increased Fire Rate. | 00133A96 | amod 00133A96 |
High Powered Increases Damage done. | Increases Damage done. | 00133A95 | amod 00133A95 |
High Velocity Internal module that increases accuracy and range. | Internal module that increases accuracy and range. | 00133A94 | amod 00133A94 |
No Mod | 0004B2D8 | amod 0004B2D8 | |
Laser Sight Laser Sight attachment to help with target acquisition and increase Accuracy. | Laser Sight attachment to help with target acquisition and increase Accuracy. | 00133A90 | amod 00133A90 |
No Mod | 0004B2D7 | amod 0004B2D7 | |
Recon Laser Sight Marks enemies while Aiming, and greatly increases Accuracy. | Marks enemies while Aiming, and greatly increases Accuracy. | 00133A8F | amod 00133A8F |
Flechette Rounds Multiple razor-edged rounds that slice through unarmed targets and cause a bleeding effect. | Multiple razor-edged rounds that slice through unarmed targets and cause a bleeding effect. | 00133A88 | amod 00133A88 |
EM-Charged Shot EM-charged ballistic rounds, typically non-lethal. | EM-charged ballistic rounds, typically non-lethal. | 00133A89 | amod 00133A89 |
Slug Shots Single, large projectiles that can be fired much further and do vastly more damage. | Single, large projectiles that can be fired much further and do vastly more damage. | 00133A8A | amod 00133A8A |
Standard Shells | 0004B2D6 | amod 0004B2D6 | |
Tactical Magazine Lighter mag that vastly increases Aim Down Sight speed and Reload speed. | Lighter mag that vastly increases Aim Down Sight speed and Reload speed. | 00133A8E | amod 00133A8E |
Tesla Pylons Pylons that can be fired into surfaces that arc electricity between them. Mainly used for area denial. | Pylons that can be fired into surfaces that arc electricity between them. Mainly used for area denial. | 00133A8C | amod 00133A8C |
Explosive Rounds Rounds that explode on contact with a surface. | Rounds that explode on contact with a surface. | 00133A8D | amod 00133A8D |
Mod Group 1 | 0028F43E | amod 0028F43E | |
Mod Group 2 | 0028F43F | amod 0028F43F | |
Mod Group 3 | 0028F440 | amod 0028F440 | |
Choke Muzzle device specially designed to reduce shotgun spread. | Muzzle device specially designed to reduce shotgun spread. | 00133A93 | amod 00133A93 |
Compensator Increases Stability and Hip-Fire accuracy at the cost of long-range Accuracy. | Increases Stability and Hip-Fire accuracy at the cost of long-range Accuracy. | 00133A99 | amod 00133A99 |
Muzzle Brake Increases long-range Accuracy and Stability at the cost of Hip-Fire Accuracy. | Increases long-range Accuracy and Stability at the cost of Hip-Fire Accuracy. | 00133A98 | amod 00133A98 |
No Mod | 0004B2D5 | amod 0004B2D5 | |
Suppressor Vastly reduces acoustic intensity while increasing Accuracy at the cost of Range. | Vastly reduces acoustic intensity while increasing Accuracy at the cost of Range. | 00133A97 | amod 00133A97 |
Iron Sights Standard issue iron sights. | Standard issue iron sights. | 00090A43 | amod 00090A43 |
Reflex Sight Reflex sights for quicker target acquisition and visibility. | Reflex sights for quicker target acquisition and visibility. | 00090A41 | amod 00090A41 |
Short Scope Short scope for 2x magnified view. | Short scope for 2x magnified view. | 00090A42 | amod 00090A42 |
Quality Level 1 | 0028F441 | amod 0028F441 | |
Fully Automatic Receiver that fires continuously while the trigger is pulled. | Receiver that fires continuously while the trigger is pulled. | 00133A91 | amod 00133A91 |
Semi-Automatic Receiver that fires once per trigger pull. | Receiver that fires once per trigger pull. | 00090A40 | amod 00090A40 |
The Breach uses 15X25 CLL SHELL ammunition.