Beowulf

Item ID for Beowulf in Starfield.

Beowulf Item ID

RiflePhysical Damage

The item ID for Beowulf is 0004716C.

0004716C

Command

To add Beowulf to your inventory, open the command console by pressing the tilde key ~ and enter the following command.

player.additem 0004716C

Quality Modifiers

All weapons in Starfield start out as a base common weapon. You can add modifiers to improve the stats of the weapon.

There are three different types of modifiers: 1) Quality Modifiers, 2) Rarity Modifiers, and 3) Weapon-specific Modifiers. Not all weapons have weapon-specific modifiers.

Quality modifier comprise of four levels: calibrated, refined, advanced, and superior. These quality levels stack and multiple can be added to a weapon. Below are the IDs for these levels as well as the command the upgrade your weapon.

The syntax for the command is <Reference ID>.amod <Modifier ID>. To find the Reference ID for your weapon, select the item with your mouse with the console open, and the reference ID will be display on your screen. If your weapon is in your inventory, drop it on the ground and then select it with your mouse.

LevelIDCommand
Calibrated
0028F442
amod 0028F442
Refined
0028F443
amod 0028F443
Advanced
0028F444
amod 0028F444
Superior (works on some weapons)
0028F445
amod 0028F445

Rarity Modifiers

You can also apply rarity modifiers to a weapon The rarity of a weapon is based on the number of modifiers it is equipped with. A weapon with zero mods is categorized as common, one mod as rare, two mods as epic, and three mods as legendary.

In the game, a weapon's rarity is termed as a mod group, and players can alter this rarity using console commands to either add or remove modifiers. There are three groups, and you can only add one mod from each group to your weapon.

ModifierIDCommand
Anti-Personnel
10% damage against humans.
000FF442
amod 000FF442
Bashing
Deals double damage when gun bashing.
000FEA07
amod 000FEA07
Berserker
Does more damage the less armor one has.
000F437E
amod 000F437E
Cornered
Damage increases as health decreases.
000F428E
amod 000F428E
Disassembler
+20% damage against robots.
001625EB
amod 001625EB
Extended Magazine
Doubles the base magazine capacity.
000FFA3B
amod 000FFA3B
Exterminator
+30% damage against aliens.
0015DD18
amod 0015DD18
Furious
Each consecutive hit deals more damage.
000EA117
amod 000EA117
Instigating
Deals double damage to targets with full health.
000F2013
amod 000F2013
Oxygenated
Hold-breath time when aiming using a scoped weapon is increased.
000FAEAB
amod 000FAEAB
Space-Adept
+30% damage while in space, and -15% damage while on a planet.
000F7321
amod 000F7321

Beowulf Modifiers

Some weapons have weapon-specific modifiers. These are the modifiers specific to Beowulf.

ModifierIDCommand
Long Barrel
Increases Accuracy, Recoil Control, and Range at the cost of Aim Down Sight speed.
0013137A
amod 0013137A
Short Barrel
Increases Aim Down Sight speed at the cost of Accuracy and Recoil Control.
00131379
amod 00131379
Standard Barrel
Standard issue barrel.
0010BCD9
amod 0010BCD9
Ergonomic Grip
A comfortable grip that helps increase Accuracy and Aim Down Sights speed.
00131375
amod 00131375
Standard Grip
0010BCD8
amod 0010BCD8
Tactical Grip
A lighter grip that increases Aim Down Sight speed, Reload speed, and Stability.
00131373
amod 00131373
Hair Trigger
Installs a lighter trigger pull for increased Fire Rate.
00131372
amod 00131372
High Powered
Increases Damage done.
00131371
amod 00131371
High Velocity
Internal module that increases accuracy and range.
00131370
amod 00131370
No Mod
0005BB26
amod 0005BB26
Foregrip with Laser Sight
Laser Sight attachment to help with target acquisition and increase Accuracy.
0015F475
amod 0015F475
Standard Foregrip
00131374
amod 00131374
Foregrip with Recon Laser Sight
Marks enemies while Aiming, and greatly increases Accuracy.
0013136C
amod 0013136C
Armor-Piercing Rounds
More powerful casing can penetrate even the sturdiest armors.
0013136B
amod 0013136B
Standard Magazine
Standard issue magazine.
0010BCD7
amod 0010BCD7
Tactical Magazine
Lighter mag that vastly increases Aim Down Sight speed and Reload speed.
0013136A
amod 0013136A
Mod Group 1
002853C5
amod 002853C5
Mod Group 2
002853C6
amod 002853C6
Mod Group 3
002853C7
amod 002853C7
Compensator
Increases Stability and Hip-Fire accuracy at the cost of long-range Accuracy.
00131378
amod 00131378
Muzzle Brake
Increases long-range Accuracy and Stability at the cost of Hip-Fire Accuracy.
00131377
amod 00131377
Standard Muzzle
00104769
amod 00104769
Suppressor
Vastly reduces acoustic intensity while increasing Accuracy at the cost of Range.
00131376
amod 00131376
Iron Sights
Standard issue iron sights.
0010BCD6
amod 0010BCD6
Medium Scope
Medium scope for 4x magnified view.
00131369
amod 00131369
Reflex Sight
Reflex sights for quicker target acquisition and visibility.
00131368
amod 00131368
Short Scope
Short scope for 2x magnified view.
00131367
amod 00131367
Quality Level 1
0012EA8E
amod 0012EA8E
Quality Level 2
0012EA93
amod 0012EA93
Quality Level 3
0012EAAB
amod 0012EAAB
Quality Level 4
0012EAAC
amod 0012EAAC
Quality Tiers Any
0012EAAE
amod 0012EAAE
Burst Fire
Receiver that fires 2 rounds per trigger pull.
0013136E
amod 0013136E
Fully Automatic
Receiver that fires continuously while the trigger is pulled.
0013136D
amod 0013136D
Semi-Automatic
Receiver that fires once per trigger pull.
0010BCDB
amod 0010BCDB

Information

Phys
49
Ammo
7.77MM
Mag
30
Mod Capacity
8
Fire Rate
50
Range
40
Accuracy
69.1
Mass / Weight
2
Value
4,850

Ammo

The Beowulf uses 7.77MM ammunition.

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