PlaceAtMe Console Command

Documentation and detailed help with working examples.

PlaceAtMe Command

MovementTarget
PlaceAtMe
To target your character, use the command below:
player.PlaceAtMe

This command spawns the specified actor or object at current position.

Argument Information

The syntax for this Starfield command is as follows:

Base ID

The ID of the object or NPC you wish to spawn at your position.

In-Depth Description

This command creates a new instance of the chosen entity, meaning it does not move an existing entity to your location but instead produces a duplicate.

Note: It's important to use the Base ID when using this command, not the specific Reference ID. This is because you are creating a completely new entity in the game world.

Using this command with named NPCs can lead to duplication issues if the original NPC is still present in the game. This can be problematic and may cause unforeseen issues in the gameplay.

If you want to move an existing, specific NPC or object to your location (instead of creating a new instance), you should use the MoveTo command in conjunction with prid. This method requires the Reference ID of the entity you want to move.

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Quick Overview

The PlaceAtMe command spawns a specified actor or object at the player's current position.

Command Builder

Adjust the settings below to automatically generate a command. Once you have the inputs you want, click the copy button and paste it into the console in Starfield.
PlaceAtMe
Base ID

Examples

player.placeatme 000fea9b

This command will summon a dragon to your location.

Help

  • Open the console: Press the tilde key ~ to open the console. This key is generally near the 1 and Esc keys.
  • Case insensitive: Commands are not case sensitive. This means you can enter them using lowercase or uppercase letters.
  • Target commands: Commands that are highlighted as a 'target' command can be used to target your own character or an NPC/object. To target your own character, type player. followed by the command. To target an NPC/object, click on the it and then type the command.
  • Leading zeros: All IDs, reference IDs, base IDs, etc. can be entered without the leading zeros. For example 00003348 can be entered as 3348.
  • Additional help: For more help on using console commands in Starfield go here.
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