This command spawns the specified actor or object at current position.
The syntax for this Starfield command is as follows:
Base ID | The ID of the object or NPC you wish to spawn at your position. |
This command creates a new instance of the chosen entity, meaning it does not move an existing entity to your location but instead produces a duplicate.
Note: It's important to use the Base ID when using this command, not the specific Reference ID. This is because you are creating a completely new entity in the game world.
Using this command with named NPCs can lead to duplication issues if the original NPC is still present in the game. This can be problematic and may cause unforeseen issues in the gameplay.
If you want to move an existing, specific NPC or object to your location (instead of creating a new instance), you should use the MoveTo
command in conjunction with prid
. This method requires the Reference ID of the entity you want to move.
The PlaceAtMe
command spawns a specified actor or object at the player's current position.
This command will summon a dragon to your location.
player.
followed by the command. To target an NPC/object, click on the it and then type the command.00003348
can be entered as 3348
.