GetLevel Console Command

Documentation and detailed help with working examples.

GetLevel Command

Target
GetLevel
To target your character, use the command below:
player.GetLevel

This command gets the level of the targeted character or creature.

Argument Information

The syntax for this Starfield command is as follows:

Reference ID
Optional

The ID of the target you wish to get the level of.

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Quick Overview

The GetLevel command will get the level of the target. You can either select the object with your mouse and enter this command or enter this command followed by the reference ID of the object.

For example, GetLevel 0020e49B will return the level of the object with the reference ID 0020e49B:

GetLevel >> 1.00

The level is 1.

Command Builder

Adjust the settings below to automatically generate a command. Once you have the inputs you want, click the copy button and paste it into the console in Starfield.
GetLevel
Reference ID

Examples

GetLevel 0020E49B

This command will get the level of the object or actor with the ID 0020E49B.

Help

  • Open the console: Press the tilde key ~ to open the console. This key is generally near the 1 and Esc keys.
  • Case insensitive: Commands are not case sensitive. This means you can enter them using lowercase or uppercase letters.
  • Target commands: Commands that are highlighted as a 'target' command can be used to target your own character or an NPC/object. To target your own character, type player. followed by the command. To target an NPC/object, click on the it and then type the command.
  • Leading zeros: All IDs, reference IDs, base IDs, etc. can be entered without the leading zeros. For example 00003348 can be entered as 3348.
  • Additional help: For more help on using console commands in Starfield go here.
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